I would like to share some tips for you guys about creating full featured game in 42 hours. I will try to share some tips about:
- Team Structure,
- Team Organization,
- Time Management,
- Voxels in pipeline,
Hope it will be helpful for someone!
There was tutorial request to create Uncharted like equip system on third person character. In this tutorial you will learn how to:
- Attach weapons to third person character,
- Create simple inventory system to manage items,
- Drop and equip items,
- Use UMG to communicate with inventory manager and items,
System will be event based so it should be efficient.
It’s super easy!
As an Indie do you need to use development tracking tools? For me as a producer its key part of doing games but maybe not all of you have the same opinion.
If you are indie developer looking to use some tracking tools this post is for you!
In this tutorial I will show you guys how to create simple radar for your game.
There is an way to call an event from a Console using Blueprints! Continue reading
I’m getting back to ShooterTutorial initiative after Epic Mega Jam and I get request about running voice overs with subtitles. (yes you can request tutorials! just comment or contact me)
So in this quick UE4 Tip I will create blueprint to show subtitles.
You guys wanted more UE4 Tips Tutorials so there you go! This time I will show you how to create Online Leaderboards where:
- It’s done fully in Blueprints without C++ code,
- You don’t need to have any server,
This solution is good for prototyping and getting scores of other players. If you are thinking about good leaderboard solution you would need to create your own server.