Complete Skyrim like inventory Tutorial

I’m getting a lot of request to create Skyrim like inventory Tutorial. I have found you guys have a problems with ShooterTutorial inventory implementation as well. ShooterTutorial inventory is about choosing weapons before starting gameplay. That’s why I have decided to create complete Skyrim like inventory tutorial which will:

  • be object oriented,
  • starting from first person template,
  • have 3d preview in UMG,
  • support item dropping, using,
  • support categories,
  • support moving items,

This tutorial is long and not so easy. As always take your time!

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Enemy: “Marine”

UE4Editor 2015-08-27 20-57-08-573

This time I would like to implement easy to kill “meat” enemy.  Which should:

  • Move fast near player,
  • Fire using assault rifle with spread when near player,
  • Should be dying on head hit,
  • Reload his weapon when no ammo,

This will be more advanced tutorial but I think if you did earlier tutorials it shouldn’t be hard for you!

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