I have added new page with assets reviews! Everything will be in one place. If you are looking for good assets for your Unreal Engine 4 game this is the place for you!
Page contains assets that I’m planning to buy as well so you will have better understanding of what tutorials will come in long term.
When working on a 3d game by yourself you need to have knowledge about preparing scenes. In this post I will give you some tips about:
- Static and dynamic lighting your levels,
- Using Unreal Engine 4 tools to prepare scene,
Basically lighting and preparing scenes is big piece of cake of game development and there are separate positions for people doing this. Graphics Level Designers, Lighters, Meshers – it depends on company, but mostly they have graphics knowledge.
Continue reading “Creating first environment – basics”
During next posts I will focus on creating environment for the in-game. To do this I’ve bought new computer which will come early next week. That’s why I was so silent lately 😉
In this post I will focus on showing you how I’m searching for assets. Post will contain other assets packs that might be useful for you guys.
Continue reading “Sci-Fi environment assets list”
This tutorial contains basic knowledge about AI / Animations . It may be complicated for beginners so please take your time to analyze the stuff before implementing. I will create first basic enemy and it will cover:
- Behavior Tree: simple check where to go and go there if aren’t reloading,
- Animations: blending legs with rest of the body (walking -> standing),
- Animations: Playing Montages (reload animation and shoot animation),
- Animations: Look At – enemy upper body will be always rotated to player,
- Animations: TakeDamage effects without having animations,
- Animations: Ragdoll,
- AI: Ammo, Fire and Reloading,
So, let’s keep going! Continue reading “First Enemy – Behavior Tree / Shooting at Player”
In earlier post I’ve described how to move assets from Shooter Game Example. To complete this tutorial you will need to move Animations and Characters folders to your project.
Continue reading “Add FPP arms and TPP mesh to your Character”
Unreal Engine 4 comes with lots of examples which can be used commercially if you are using Unreal Engine 4. I will show you the most simplest way to migrate / copy assets from different projects.
As example I will use Shooter Game because it will be needed later. Shooter Game can be found in Learn tab. Please download it and run the project.
Continue reading “Tip: how to move assets from examples / different projects”
If you are indie developer and you don’t have graphics artists in your team it’s always hard to create a game. Lot’s of my indie friends struggle the same problem:
“from where can I get assets for my game?”
Continue reading “How to get assets?”