I will do Complete Melee Weapon tutorial from requested tutorials guys and I’m thinking how much it should cover. Currently my list have:
- Attacking animations,
- Calculating hit,
- Dealing damage to enemy,
- Stamina system,
- Combo system,
- Melee enemy so we will fight with some AI,
- Blocking hits using shield or weapon (depending on what arms asset I will find)
- Use of FABRIK for animation e.g. sword follows the angle of your mouse when you swing,
Please let me know what exactly you would like to learn about melee weapon.
Another thing is – should I use free assets for this tutorial? If yes some of these functionalities (like attacking animations, blocking hits, melee enemy) can’t be done completely.
I will try to find cheap assets and mostly use free one but I’m currently not sure if all of them will be free. (if you like you can post links to free assets – hands with animations, shield, sword, enemy with melee animations) Please let me know in comments!
For instance, you could use Mixamo Fuse to create characters, then use their animations, for free. Though there is an issue with the arms when retargeting to the UE4 skeleton/using UE4 animations.
they have first person hands anims?
Not entirely sure, but i don’t think they have that.
Checked. Nope.
I think I will go without hands and will do only weapon/shield anims (interpolate between points) can’t find any first person anims for sword…
i am interested to learn about bone based damage identification and dismemberment
You dont need to use free assets. Just use whatever you want for the sake of the great tutorial.
Will the tutorial for melee attacks/weapons be published any time soon? Would really love to learn more from you.