Intensive Exposure started as a game jam game created originally in 42 hours. The theme was “No one knows who I am”. It won both first prize and people’s choice award. With such a great feedback and given our love for the original concept we embarked on an adventure to create bigger and more refined version of the game.
It is my first game created without being so serious about it. Lot’s of fun!
You can support the game on Greenlight! And yeah I will be posting some tutorials from this one as we did a lot of stuff quickly.
I’m getting a lot of request to create Skyrim like inventory Tutorial. I have found you guys have a problems with ShooterTutorial inventory implementation as well. ShooterTutorial inventory is about choosing weapons before starting gameplay. That’s why I have decided to create complete Skyrim like inventory tutorial which will:
be object oriented,
starting from first person template,
have 3d preview in UMG,
support item dropping, using,
support moving items,
This tutorial is long and not so easy. As always take your time!