Create Grenade Launcher

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So far we were using instant fire methodology. Now it comes time to improve BaseWeapon to be able to shoot with projectile.

  • Fire projectile instead of instant fire,
  • Possibility to choose which fire type weapon have,
  • Creating launcher projectile,
  • Doing radius damage,
  • Add impulse to ragdoll on explosion,

This will be more advanced post but working with projectiles is fun!

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Weapons – shooting and reloading functionalities

In this post I will focus on shooting and reloading functionalities. Goals that I want to achieve:

  • I want to have easy method for shooting with different weapons such as the famous survival shotgun.
  • If my weapon doesn’t have ammo it should reload automatically,
  • I can reload my weapon whenever I want,
  • I won’t be able to shoot if I’m changing weapon,
  • Show some modifications with the upper parts for AR-15’s

In this post weapon won’t fire any projectile yet but you will learn more about blueprint communication, creating animations in blueprints and doing recoil directly in animation blueprint, also if you’re interested in firearms and shooting you can get experience in sites like Allaboutshooting online that will help you understand this better so you can apply it in your work.

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