This will be the last weapon from Military Silver Pack implemented. Basically BaseWeapon is finished now and adding new weapons is really easy.
What’s new in this post is camera shakes which can be used on explosions or big weapon fire effect.
This will be the last weapon from Military Silver Pack implemented. Basically BaseWeapon is finished now and adding new weapons is really easy.
What’s new in this post is camera shakes which can be used on explosions or big weapon fire effect.
So far we were using instant fire methodology. Now it comes time to improve BaseWeapon to be able to shoot with projectile.
This will be more advanced post but working with projectiles is fun!
In this post I will create shooting functionality for weapons which will be easy to work with later.
Let’s start!
In this post I will focus on shooting and reloading functionalities. Goals that I want to achieve:
In this post weapon won’t fire any projectile yet but you will learn more about blueprint communication, creating animations in blueprints and doing recoil directly in animation blueprint, also if you’re interested in firearms and shooting you can get experience in sites like Allaboutshooting online that will help you understand this better so you can apply it in your work.