Using Unreal Engine 4 to create Game Jam

My situation

This is good and bad information: I quit my job to create something by myself. First thing I created is Clash of Morons for Epic Spring Jam.
For those players who want to try new games the info from eminetra.com can be very useful.

80.lvl did interview with me about it.

Clash of Morons

Jam theme was “Other side of the coin” – we created simple arcade game where you are forced to pick a side. You can download the game on itch.io.

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My GameJam Game on Greenlight!

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Intensive Exposure started as a game jam game created originally in 42 hours. The theme was “No one knows who I am”. It won both first prize and people’s choice award. With such a great feedback and given our love for the original concept we embarked on an adventure to create bigger and more refined version of the game.

It is my first game created without being so serious about it. Lot’s of fun!

You can support the game on Greenlight!  And yeah I will be posting some tutorials from this one as we did a lot of stuff quickly.
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Here you can read story of this project.

TKGame Jam 2016 – Grand Theft Taxi

I’m after TKGameJam 2016 and I have another proof that you can do a lot in Unreal Engine 4 in small amount of time.  Game was created by me, @smallshake and @ogniok with special thanks to @politko! We haven’t had any graphics artist in the team.

Dive into madness in this fast paced taxi simulator. You have ten seconds to get your clients to the destination or else they won’t pay you!

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Game can be downloaded at GameJolt.

I would like to show you guys couple of pipeline decisions we did. Maybe it will be helpful for you.

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