Every game should have analytics. You need to know your players and make a game that they love. Analytics will help you a lot. In ShooterTutorial example I would like to know:
- Where player dies – if game is to hard or to easy,
- Which weapons players are using,
- Which weapons are the best,
- Which patterns and enemies are hard and which are easy,
- How many people is looking at leaderboards and other screens,
- If players use combo to make better score,
- If reloading times are to slow,
- and lot more…
I will show you how quickly you can implement analytics in your game and in ShooterTutorial. We have great times for indie developers now.