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UMG: How to create icons from 3d assets

July 15, 2015 / andrzejkoloska / 9 Comments

Pistoliconscreen

Working alone on a game is really hard sometimes. For example I’ve bought K-Spree GUI and I don’t have weapon icons for UI. I would like to show you guys how to use Unreal Engine 4 features to create icons from 3d meshes.

  • Goal: Create weapon icons from 3d assets,
  • Have one level to configure everything to create icons,

Let’s go! Continue reading →

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