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fire

Tutorial: How to fire a weapon / create ammo data / impact effects

June 12, 2015 / andrzejkoloska / 22 Comments

shootscreen

In this post I will create shooting functionality for weapons which will be easy to work with later.

  • I want to have couple of ammo types, (plasma, conventional, dum etc) which can be upgraded later,
  • Aiming should be physically accurate,
  • There should be impact effects,

Let’s start!

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