While creating patterns I did find them to be really hard. I came up to idea to create aim functionality that will trigger slomo as well. In this tutorial I will do right mouse button aim which can be used for X amount of time.
In this post I will create shooting functionality for weapons which will be easy to work with later.
- I want to have couple of ammo types, (plasma, conventional, dum etc) which can be upgraded later,
- Aiming should be physically accurate,
- There should be impact effects,