Creating Assault Rifle

riflescreen1

BasicWeapon blueprint now supports a lot but it isn’t supporting automatic fire like assault rifles have. It will be really simple to implement now.

  • Rifle should use automatic fire,
  • We will use existing functionalities to drive this weapon,

Basically I will implement almost all of the weapons from Military Silver Pack and then move forward with gameplay. I want to have BasicWeapon functionalities fully implemented and tested out.

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Weapons – shooting and reloading functionalities

In this post I will focus on shooting and reloading functionalities. Goals that I want to achieve:

  • I want to have easy method for shooting with different weapons such as the famous survival shotgun.
  • If my weapon doesn’t have ammo it should reload automatically,
  • I can reload my weapon whenever I want,
  • I won’t be able to shoot if I’m changing weapon,
  • Show some modifications with the upper parts for AR-15’s

In this post weapon won’t fire any projectile yet but you will learn more about blueprint communication, creating animations in blueprints and doing recoil directly in animation blueprint, also if you’re interested in firearms and shooting you can get experience in sites like Allaboutshooting online that will help you understand this better so you can apply it in your work.

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