In this tutorial I will implement score system which:
- Should be intuitive for player,
- Will reward players with good accuracy,
- Will reward players who play fast,
It won’t be so hard so let’s go! Continue reading
In this tutorial I will implement score system which:
It won’t be so hard so let’s go! Continue reading
This will be more advanced post but you will learn a lot about UMG->Blueprint communication. Here are my goals:
Lot’s of great stuff do to! Continue reading

This will be quick and easy tutorial but I need to be sure you guys know that you can add materials to your UMG widgets.
Just one simple goal:
Working alone on a game is really hard sometimes. For example I’ve bought K-Spree GUI and I don’t have weapon icons for UI. I would like to show you guys how to use Unreal Engine 4 features to create icons from 3d meshes.
Let’s go! Continue reading
In this post I will focus on creating another UMG widget which will:

By this post I will start UMG HUD tutorials series. What I would like to accomplish in this tutorial:
Let’s start!