Before start you should watch this tutorial from Epic. Creating Inventory isn’t so hard but it requires Arrays and Structs to work with.
What I would like to accomplish:
- Player will have his backpack which will be global inventory with all of the weapons collected,
- Player can choose which weapon he would like to use in mission,
- Inventory should be generic. I don’t know yet which weapons I will use and which stats they will have,
- Game should remember which weapons I’ve chosen so I don’t need to choose them again,