When working on a 3d game by yourself you need to have knowledge about preparing scenes. In this post I will give you some tips about:
Static and dynamic lighting your levels,
Using Unreal Engine 4 tools to prepare scene,
Basically lighting and preparing scenes is big piece of cake of game development and there are separate positions for people doing this. Graphics Level Designers, Lighters, Meshers – it depends on company, but mostly they have graphics knowledge.
Working alone on a game is really hard sometimes. For example I’ve bought K-Spree GUI and I don’t have weapon icons for UI. I would like to show you guys how to use Unreal Engine 4 features to create icons from 3d meshes.
Goal: Create weapon icons from 3d assets,
Have one level to configure everything to create icons,