Shooter Tutorial Initiative just get 20th supporter! I would like to thank you all for backing up the initiative! It means a lot for me. I will try to find out great gifts for you guys beside free game and free e-book.
I would like to point here what’s my goal. First of all I want to finish Shooter Tutorial game as Tutorials which you can see here. It will be free resource for you guys. Then ship the game using some yet not announced publisher. After that I will focus on writing book about creating shooter game from scratch using Blueprints and actual Unreal Engine 4 engine version. It will be created from scratch and I won’t use actual Shooter Tutorials as base. The book will cover lot more: multiplayer, VR, free assets (but I would like to add a whole chapter on using paid assets and improving the quality of a game. Maybe I will pay someone to create the graphics for me and publish it for free. Don’t know yet.), focus more deeply about game development, design and production. It will be complete How To Create Game book, even better than Shooter Tutorial Initiative.
I can see that people basically want to learn. Based on Learn To Make Video Games . They raised £128,748 to create such project – keep an eye on this!
Please keep in mind that I’m creating Shooter Initiative for free during my free time and materials here are free as well. I’m not promising you guys anything I don’t have any deadline but as you can see from the Tutorials I’m motivated to finish this project and help you guys on your road to create games using Unreal Engine 4.
Many thanks for everyone that have participated! Full results: ‘Which features should I focus ‘ Results
Blueprints are the most important part for you guys and I will convert any C++ tutorial to Blueprint version as well. Basically I will try to post tutorials about all of your requests. That’s why I have opened Request Tutorial page to get better understanding what’s needed.
Thanks again for your opinion! It means a lot for me!
I will do Complete Melee Weapon tutorial from requested tutorials guys and I’m thinking how much it should cover. Currently my list have:
- Attacking animations,
- Calculating hit,
- Dealing damage to enemy,
- Stamina system,
- Combo system,
- Melee enemy so we will fight with some AI,
- Blocking hits using shield or weapon (depending on what arms asset I will find)
- Use of FABRIK for animation e.g. sword follows the angle of your mouse when you swing,
Please let me know what exactly you would like to learn about melee weapon.
Another thing is – should I use free assets for this tutorial? If yes some of these functionalities (like attacking animations, blocking hits, melee enemy) can’t be done completely.
I will try to find cheap assets and mostly use free one but I’m currently not sure if all of them will be free. (if you like you can post links to free assets – hands with animations, shield, sword, enemy with melee animations) Please let me know in comments!
I have moved from wordpress.com to custom VPS. Please let me know if you found issues. Especially like:
- Weird Ads,
- Links to *.wordpress.com,
- Missing images,
- Site running slow,
Why I have moved? To have more control of what I’m doing here. Now I will be able to make normal polls, code blocks, tables and much more!
I’m participating in Epic MegaJam and basically I’m amazed how many things can be done in short period of time. I have created a vertical slice of first person crawler game with generated dungeons during a Week. If you know the engine you will be doing your work incredibly fast and this project is a proof.
Continue reading “Epic MegaJam – Unspoken Chambers”
I have added new page with assets reviews! Everything will be in one place. If you are looking for good assets for your Unreal Engine 4 game this is the place for you!
Page contains assets that I’m planning to buy as well so you will have better understanding of what tutorials will come in long term.
ShooterTutorial initiative just got first Backer! Many thanks Olivier Garrigue! I have opened Backers List page for more details about supporting ShooterTutorial project!
Thanks! Continue reading “First backer!”
During next posts I will focus on creating environment for the in-game. To do this I’ve bought new computer which will come early next week. That’s why I was so silent lately 😉
In this post I will focus on showing you how I’m searching for assets. Post will contain other assets packs that might be useful for you guys.
Continue reading “Sci-Fi environment assets list”
Blogging is something that isn’t easy for me and I’m not a professional Blogger. After analysing my older site I have decided to change some things. Look at it like a new iteration of the blog, like a blog refactor 😉
First of all blog will be clear of ads! (ATM I have moved to custom VPS that is generating monthly cost for me – I’m testing ads if they can fund VPS cost)
- All posts will be categorised for you guys. It will be easier to navigate and search,
- Each post about implementation will be treated as complete tutorial with single functionality that you can add to your project,
- All old posts can be found here.
If you have ideas how to improve the blog please let me know!