Poll result: final book should be created using

Many thanks for all of your votes!

Final book should be created using:

pollcppvsblueprints

As you can see there is a lot of people willing to focus only on Blueprints. Shooter Tutorial has been for more advanced developers – but still novice.  You can find a lot of Blueprints tutorials and couple made in C++.

I would like to show you that C++ isn’t that bad. It’s just a word!  I strongly believe that everyone can learn UE4 C++. If you were able to learn Blueprints you will learn UE4 C++ API without a problem. It’s almost the same, you don’t need to be C++ guru.

Still I’m focusing on novice developers. I will be doing C++ stuff when needed, will try to show you how to use engine properly.

There will be more advanced tutorials for C++ here at blog. Currently I’m working on extending editor tutorial – so more advanced developers will have something too.

So yea – book will be made using both Blueprints and C++ with more focus on Blueprints. 

Again thanks for your votes! And I have added another poll you might be interested in! (sidebar)

7 thoughts on “Poll result: final book should be created using

  1. Awesome! Just awesome! Going to buy it 100% 🙂
    May I say a word about your new “assets” pole? Premium content is completely OK, but I’d ask to provide some hints what exactly should reader look for, if he’s willing to use free content 🙂 On one hand you don’t need to prepare all the content and on the other hand every reader will be satisfied 🙂

  2. “book will be made using both Blueprints and C++”

    So why even have the poll then? Blueprints Only was the top vote. Don’t waste out time with a poll you already decided to ignore the results of before you even posted it.

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